How to Become a Game Designer: Easy Steps

Become a Game Designer

Game design is a relatively new profession. That is why to begin your career in this field; you don’t need to spend many years of education. However, you have to work hard and consistently to get your first results. Many examples of people with different side jobs become successful gaming designers without diplomas from a designing school.

What do you need to build a successful career in-game animation and design? Specialists are sure that you don’t have to be a genius or an artist to get accustomed to this profession. All you need to have is experience in gaming. There is no need to focus on favorite genres or particular titles; you have to get acquainted with various products regardless of whether you like them or not. You will need this experience for your future work. Furthermore, you have to acquire a broad mind and literacy. Playing on your computer is good, but you also have to get experience from films, books, and TV series to get your inspiration from different sources.

What you need to acquire to become an animator/designer

The guide is meant for beginner artsits who want to get in the field, but have no idea what to start with. In reality, these are all the basic skills required to get on the market:

Consistency

Designing is only partly a creative job. Most importantly, it’s hard everyday work. If you think you will be sitting in front of your computer playing games and creating something glorious, that’s not true; forget about it. F2p heavily influences the market, and it’s not about being creative. Cash rules everything around us, so monetary gain is a primary goal in this field. Yes, it might be harsh, but it’s what reality dictates us.

Heavy gaming experience

You have to be experienced in different types of games and know a thing or two about genres. But don’t concentrate on products you like, you have to see the whole field and compare different styles to get good at everything. In fact, it’s colossal work because an artist has to take at least ten games of a certain genre and play them for scientific reason, even if you might hate horrors or arcades.

You have to know of the best project on every platform, including PC, consoles, mobile apps, social media, as well as VR. The more knowledgeable you are at gaming, the better your CV letter will look. You don’t know what tasks you might have at a future company. Maybe it will be a three-in-a-row game for a social media platform or an RPG shooter. Look at outsourcing companies to compare their contribution to the market.

Good taste

Of course, good taste is subjective. You can work on it by playing games and watching movies, TV shows, anime, reading books, and consuming pop culture magazines. Be aware of what’s going on around you. Observe the latest trends and watch the news. Also, you have to pay attention to lore and plots, how the universe works, and what the main characters look like. Why do people like and support one brand, being interested in their universe, and call other products unbearably boring. Being experienced in screenwriting will help you build a character, create global creative ideas, and work on the plot. Observe game art 2d to see how successful products work.

game designer taste

Conclusion

It’s not that difficult to become an artist if you put your mind to everyday tasks and avoid heavily relying on imagination and inspiration. Ensure that designing and creating is a part of your routine, not accidental expression.